Image: Apple Summit
With creatives and large media companies starting to add the new Mac Pro into their workflow, many creatives are now facing issues with their new desktops, but it has nothing to do with Apple.
Without a doubt, Apple essentially left the professional market in the dark for many years. While the 2013 Mac Pro was beautifully designed, Apple admitted it was a flop due to restrictions made by the cooling system, rendering it nearly impossible to update.
Fast forward seven years and Apple finally delivered the Mac Pro its pro-customers have been asking for. A powerful, modular Mac that can be customized to fit their needs now and as they grow.
Now that these pro-customers are getting their hands on them, many are facing issues with the hardware, and Apple has nothing to do with it.
In an article published by The Verge, software designed by third-parties such as Adobe just aren’t optimized to take advantage of the hardware on Mac Pro. “The hardware is way, way ahead of software support,” says The Verge.
As of right now, only Apple’s native first-party programs such as Final Cut Pro X and Logic Pro X are optimized for the hardware, Creative Cloud simply isn’t. The Verge reached out to Adobe’s chief product officer Scott Belsky and asked him when Adobe will support Mac Pro hardware, and he replied “we don’t have a timeline, but it’s coming.”
The Mac Pro is an incredibly fast machine, far beyond its time, but because Apple neglected this part of the market for so long, software companies are play catch-up to be able to fully support the new hardware.
“Like so many things Apple, it’s a bit of a walled garden: if you live in Apple’s pro apps, and use Apple’s preferred formats, the Mac Pro will be very fast. But step outside Apple’s ecosystem, and things revert to more familiar territory. The good news is that this Mac Pro seems likely to inspire some optimizations, but it’s hard to say how long those will take,” said The Verge.